Celebrating 20 Years of Company of Heroes: A Journey Ahead
The 20th anniversary of Company of Heroes signifies a journey through the RTS landscape. Relic Entertainment reflects on the franchise's past, challenges, and what lies ahead.

The 20th anniversary of Company of Heroes marks a significant milestone in the realm of real-time strategy games. It originated from a small team at Relic Entertainment in Vancouver, who set out to redefine the genre with their innovative gameplay and evocative storytelling. Reflecting on the journey, team members shared insights into the past, present, and future of this iconic franchise.
The Origins of Company of Heroes
The origins of Company of Heroes can be traced back to its early conceptual phase, developed using the engine from another game, Impossible Creatures, released in 2003. The initial prototype laid the groundwork for a game characterized by its commitment to realism and emotional storytelling.
Principal programmer Ian Thomson noted the influence of classic war films like Saving Private Ryan and TV series such as Band of Brothers on the game’s design. The ambition to create a visually stunning RTS captured the essence of warfare, all while introducing players to a gripping World War II narrative. Players were no longer just commanding faceless entities but soldiers with backgrounds, hopes, and fears.
The Gameplay Experience
Company of Heroes introduced a unique system that combined cover, terrain advantage, and dynamic squad-based tactics. This immersive approach gave players a sense of agency, making firefights feel genuinely impactful as each unit made strategic decisions based on its surroundings. The incorporation of morale and damage mechanics meant that units could break under pressure, adding layers of realism seldom seen in prior RTS games.
As players engaged on the gritty battlefields, they formed connections to the soldiers they commanded, almost imagining their lives beyond the battlefield—a feeling emphasized by the game's strong audio design and character animations. Relic clearly succeeded in their mission to “Humanize the Battlefield”.
Success of the Original Release
Launched in 2006, Company of Heroes was met with tremendous acclaim, earning a score of 96 from PC Gamer, making it one of the highest-rated RTS games in the publication's history. This success was followed by two significant expansions: Opposing Fronts in 2007 and Tales of Valor in 2009. The expansions enriched the game world by introducing new factions and campaigns that expanded the narrative scope.
Company of Heroes 2: A Divisive Follow-Up
After years of anticipation, the sequel—Company of Heroes 2—dropped in 2013. This iteration marked a departure from the Western Front and navigated the Eastern Front experiences, twisted and altered by brutal conditions, as nature itself played a role in combat. Players navigated environments that could freeze soldiers or turn lakes into deadly traps.
Though the game added layers of strategy and enhanced graphics, it was met with mixed reactions, particularly from competitive players who felt that the gameplay had strayed too far from its predecessor’s core. Nevertheless, critical reviews highlighted the strengths found in the innovative systems introduced by Relic, but also pointed out some inconsistencies and clumsiness that muddied the experience.
The Peak of the Franchise: Ardennes Assault
In 2014, Relic released Ardennes Assault, an expansion that revitalized the franchise. This campaign featured a dynamic map system that provided a more engaging gameplay experience, collecting multiple victories across RTS skirmishes to shape the narrative landscape. The expansion was noted for its strong character development and engaging tactical elements, solidifying it as a high point for the franchise.

Challenges and the Path Forward
The release of Company of Heroes 3 faced challenges from the outset when it launched in 2022, leading Relic to navigate issues that included staffing layoffs and navigating public critique. Despite sharing some ambitious ideas, the execution at launch did not meet expectations, prompting the team to reevaluate its direction moving forward.
Relic CEO Justin Dowdeswell openly acknowledged the obstacles the team faced in realizing their ambitious goals. However, with the company’s split from Sega and return to independence, the team has reignited its enthusiasm for the franchise. The recent release of the Final Stand mode signaled that the saga of Company of Heroes is not finished, with the developers reinvigorated to craft new stories and experiences for fans.
The Future of Company of Heroes
Looking ahead, the atmosphere at Relic conveys optimism. The team has maintained aspirations of enhancing the gameplay experience, while staying true to the core values that made the first game resonate with audiences.
While the immediate future is uncertain, Dowdeswell expressed confidence in their ability to shape the future based on lessons learned from past successes and setbacks. He emphasized the empowerment coming from the autonomy they regained: “We will survive and thrive based on the success of the decisions that we make along the way,” he stated, reflecting a newfound commitment to delivering engaging content.
Key Takeaways
- 20 years of Company of Heroes marks a significant moment in RTS history.
- The franchise has evolved from its origins in an Impossible Creatures engine to a beloved game with a storied legacy.
- Despite ups and downs, including CoH 3’s rocky launch, the team remains determined to build on its strengths.
- Abandoning Sega, Relic has embraced independence and plans to regain its momentum.
- The recent release of Final Stand mode signifies the studio's commitment to the franchise's future.
In summary, as the team at Relic celebrates the 20th anniversary of Company of Heroes, they stand poised for future battles in game design and strategy, revitalized by the lessons of the past and the power of independence. The dedication to innovate while honoring the legacy is exciting for long-time fans, and they eagerly await what’s next from the skilled hands that crafted some of gaming’s most touching and engaging narratives.
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